We already knew that Intel plans to enter the GPU market and take on AMD and Nvidia. And today, the CPU maker shared new information on its endeavors into this new market, specifically more information on its supersampling technology as part of its CES 2022 announcements.
As announced in August, Intel Arc graphics will include things such as hardware-based ray tracing, and Xe Super Sampling Tech (XeSS). XeSS, like AMD’s FidelityFX Super Resolution (FSR) and Nvidia’s Deep Learning Super Sampling (DLSS), allow GPUs that support any of the three that allow more mileage from your PC rigs without working harder.
Intel also confirmed XeSS support on its upcoming GPUs and you’ll get better performance from PCs outfitted with an Intel Arc series GPU and a compatible Intel Core CPU, such as the recently released Alder Lake (12th Gen) processors.
Death Stranding Director’s Cut Screenshots
Ahead of Intel’s first generation of Arc GPUs launching, the company also shared information on upcoming support for its XeSS supersampling tech. Intel confirmed that Death Stranding Director’s Cut for PC will be among the first games to support the tech. Several studios, including Ubisoft, IO Interactive, 505 Games, Kojima Productions, and PUBG Studios, have also committed to integrating the supersampling tech into its games.
Here’s a full list of every studio Intel has announced will support XeSS:
- Kojima Productions
- 505 Games
- PUBG Studios
- IO Interactive
- EXOR Studios
- Massive Work Studio
- Wonder People
Intel has yet to release information on when the Arc line of graphics cards will launch, but the first generation codenamed “Alchemist” will launch sometime early this year. The company is also playing the long game here, as it confirmed last year that the Arc series will span “multiple hardware generations,” with the next three generations codenamed “Battlemage,” “Celestial,” and “Druid.”
Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.